Starting QuadraJ
Why I began collecting games, websites, and research under the QuadraJ name.
Notes
Project logs, company and cultural-industry research, and selected guest contributions. Every entry names its author and series. Full articles are currently published in Korean; this page provides English titles and summaries.
Writing and contributors
Every article identifies its author and series. Guest contributions are marked separately.
Archive
Articles are grouped by subject and series, with a clear byline on every entry.
Series
Why I began collecting games, websites, and research under the QuadraJ name.
Series
Why a simulation about companies and financial decisions became QuadraJ's first public game.
Series
A closer look at the links between Peanuts, CloverWorks, J-pop, Crunchyroll, Live2D, and AnimeCanvas.
How Sony's image sensors, cameras, games, music, and film businesses reinforce one another—and where that complexity creates risk.